CHQ2: Working

The working floor of the Cheque - the secret base used first by the original Starlight City Champions and now by their successors, the New Champions - is designed to fit the needs of a hero with time and a task - laboratories for all needs, an infirmary to treat the injured, a large reference library, and a sizeable workshop with subsections for magical artifice and ritualism. This floor also houses the base's power core, a zero point energy reactor, and storage for the automated robots who maintain the base and its contents.

Above it is the staging floor of the Cheque, and below it lie the recreational floor and simulation floor.

Description
"The infirmary was an advanced medical facility with supplies and life support equipment meant to deal with all sorts of strange physiology, all obviously well-maintained."

Description
"The room was a large library, rows and rows of books neatly sorted by Dewey Decimal, each shelf labeled by topic and the system. There were more shelves than could easily fit into the space, but each shelf was mounted onto a large rolling system, with wheels that could be turned to shift them and make room between each shelf to access them."

Description
"A massive workshop, filled with high-tech tools and a few in-progress projects. Doors were scattered around the edges of the room, and one wall had several large open arches leading to what seemed to be storage for materials. The tools were all well-maintained, and a set of shelves and storage boxes had been set up in the storage area for some dusty-looking in-progress projects."

Description
"Desks and benches fill the room, and an inset area is filled with glass cabinets, inside which are a variety of different herbs, animal parts, and stones of impressive colors - some even glowing - all of which are jarred up in sealed containers with gentle magic keeping anything inside from decaying and storing the magic within."

Description
"The roof of the room is domed, with bands of iron, brass, and silver banding the surface of the dome and the walls; designed to be a sort of magical faraday cage, to keep out any external disruptions to the ritual room and maintain the sanctity of any enchantments and workings done within. Set into the floor was a series of rings as well, with structured spaces for placing runes into the floor to help organize the flow of magic, all structured to allow the casting of spells within or to bind summoned entities. It doesn't seem like this room gets a huge amount of use, but it remains impressive all the same."

Description
"The Zero Point Energy generator was a sizeable, spherical vacuum chamber with some high-tech additions around, a small, circular window allowing you to peek into the vacuum chamber within - currently dark, no energy flowing from it. The zero point engine was set halfway into the wall so that the additions were hidden, a computer station near it monitoring its output and a panel on the wall allowing access to its inner workings."

Description
"[DESCRIPTION NEEDED]"